The Conversational Web
Marketers have understood the importance of the interactive space in integrated campaigns for years. However, there have been diverse viewpoints as to how to successfully approach and measure this new space. Ogilvy has presented two new concepts that are becoming familiar to marketers around the world. These concepts (“Dada, Data, Alpha, Beta” and “From the 4 P’s to the 4 E’s”) highlight engagement and experience as brand differentiators.
An example highlighting these new ideas surfaced this week. Yahoo Answers, a social site devoted to learning saw the posting of a question that generated a considerable amount of interest (shown in image).
The question and subsequent responses showcased a concept marketers struggle with in this new space – How does an item move from awareness to engagement?
Most notable in this example is the variety of motivations site members had in engaging with this question. The original response was to insult the original question and user that posted it on merits of education. It was generally assumed that the member posting the question was poorly educated as evidenced by spelling and grammar errors combined with the misunderstanding over the existence of a country called Georgia.
Shortly after the original responses came cynics claiming the post to be nothing more than trolling. Online trolling is an effort to generate confrontational conversations. Most efforts are tasteless, lewd, and tread on delicate subject matter. Individuals that troll claim “they do it for lulz” (derived from LOL or laugh out loud).
Following the cynics were the proponents of trolling. A number of responses credited the user that posted the question with having done a good job of inciting dissension.
Thereafter was a balanced mix of responses questioning the intelligence of the original user and discussion around whether it was a real question or not.
So why is this noteworthy and how does it relate to marketing? This question showcases an important principle of the interactive world today. There are nearly as many motivations for engagement as there are users. In this case, 195 responses to the question were posted before Yahoo took down the question. The Yahoo Answers forum is generally considered to be a success in terms of generating user engagement and driving loyalty to the entire suite of services Yahoo provides. As a whole, the forum provided a venue for a diverse base of users to engage, interact, and serve their own selfish interests in one location. Some users got to feel superior, others got to take control, and yet more felt they were able to help, while a portion were just doing it for the lulz.
While currently not available on the Yahoo Answers site, this question is far from gone. It has been linked and posted to Digg and BuzzFeed in addition to nearly a hundred copycat questions on Yahoo Answers. Each of these new locations has generated further discussion among new users with an even more diverse set of goals.
The one commonality among all locations has been the ability of the original effort to drive past awareness into engagement. While this question has spread past its original location, the amount of comments and media it has since generated is astounding. The original question has now spawned mashups that include maps, video, and images.
What we take away from this is yet another example of objectives and context being set by users. Flexibility is key in both delivering messages and in the messages themselves. Whatever the main objectives for an interactive project may be, they must be capable of evolving as users in an interactive space make content their own.

Lot's of questions, but it's a very interesting topic.
The underlying idea here is that there are as many motivations for members to interact with programs as there are members. Each will engage with and build the program to suit their own needs whether it be for entertainment, value exchange, utility, or emotional connection (there are many more).
Brands, products, and programs are no longer being defined by the owners but by the members. The interactive space has allowed members to create culture. Olive Garden is currently in the middle of figuring out a way to deal with a Playboy Playmate promoting their chain online. While this is not the target audience they intended, it's now been brought to them and they need to respond.
Another interesting case from a Chicago artist taking the year to follow every piece of Oprah advice: http://www.livingoprah.com/2008/07/tvlets-get-real.... The post shows how a single member is redefining the meaning not just the show but the entire enterprise. This project is just starting to pick up steam and should provide some interesting insight as the year comes to a close. Noteworthy: it doesn't appear that Oprah is aware of this yet. Can't wait to see what response comes from this.
In summary, this doesn't translate to commercial in an overall sense. Every situation will be different. Mass marketing just doesn't fly in the interactive space as evidenced by these cases. I hate answering a question with a question, but I think the heart of the matter lies in how loyalty can be built around a product, brand, or program in an era where the best members are tuning out. The interactive space is not a solution but offers many tools that can build a conversation between owner and benefactor. I hope to put up more information this week on some of these ideas, but I'd love to hear other thoughts.